Snare Drum
DrumssnaredrumVery heavy CPU
808-style analog snare — trigger + freq / tone / snappy / decay.
What it does
808-style analog snare drum voice.
Wraps daisysp::AnalogSnareDrum. A file-scope prev_trig snapshot detects rising edges — wire a pad to Trig and each press fires once, not every sample.
Parameters
-
Freq (Hz)
freqPitch of the drum shell in Hz — the tuned part under the noise. Around 180–250 Hz is a conventional snare; higher gets you a rim or a timbale.
-
Decay
decayLength of the hit. Short is a tight studio snare, long lets the noise tail hang. Unitless — DaisySP maps this onto its own curve.
-
Tone
toneBrightness of the shell: 0 is dark and thuddy, 1 is bright and cracking.
-
Snappy
snappyBalance between the wires and the shell — 1 is pure snare rattle, 0 is the tuned drum with no noise at all. This is the single control that decides whether it reads as a snare or a tom.
-
Accent
accentHit intensity, standing in for how hard the stick lands: it raises level and brightness together rather than acting as a plain volume.
-
Infinite Sustain
sustainMakes the drum ring on indefinitely instead of decaying — the five resonators free-run, so you get a sustained metallic tone rather than a hit.
Wire a pad to Trig (rising-edge fires once per touch). Freq/Decay accept Mod sources; Tone/Snappy/Accent are baked at boot. Snappy sets the noise-vs-body balance.
Ports
In
-
Trig
trigger -
Freq
frequency -
Decay
decay
Out
-
Audio Out
output
Audio Control
Inputs
- Trig
- Rising-edge fires the snare.
- Freq
- Body pitch (Hz).
- Decay
- Tail length.
Outputs
- Audio Out
- Snare output.
Patches using it
- Drum Kit
touch2
Bundled with the app — open one from the example browser.