Reference
DSP module reference
All 72 Ondakit modules: what each one does, what it costs, and how to wire it.
Sources 17
Oscillator
oscillator
Periodic waveform source — Sine, Saw, Square, Triangle.
Var-Shape Osc
varshapeosc
Morphing oscillator — sine→saw→square via Shape + pulse width.
Var-Saw Osc
varsawosc
Anti-aliased morphable saw — Shape + pulse width + VCA Amp.
Band-Limited Osc
blosc
Alias-free triangle / saw / square oscillator.
FM Operator
fm2
2-operator FM voice — bells, e-pianos, metallic basses.
Z-Oscillator
zoscillator
Casio-style phase-distortion oscillator — resonant, vocal timbres.
VOSIM Osc
vosim
Vowel-formant oscillator — two formants sync’d to a carrier.
Formant Osc
formantosc
Vocal-tract resonator — sinewave with alias-free phase reset.
Harmonic Osc
harmonicosc
Additive oscillator — 16 sine partials with their own drawbars.
Oscillator Bank
oscillatorbank
Divide-down organ — seven drawbar registrations of one note.
Modal Voice
modalvoice
Struck modal resonator — bells, mallets, metallic percussion.
String Voice
stringvoice
Extended Karplus-Strong — plucked / bowed string tones.
Pluck
pluck
Karplus-Strong plucked string / drum — trigger + decay + damp.
White Noise
whitenoise
Stochastic noise source — drum bodies, S&H seeds, percussion.
Fractal Noise
fractalnoise
Octave-stacked noise — pink/brown textures, smoother than White Noise.
Clocked Noise
clockednoise
Sample-and-held noise at a target rate — stepped, rhythmic textures.
Dust
dust
Randomly-clocked impulses — density-controlled crackle and grains.
Filters 5
Filter
filter
Resonant SVF: 12 dB / 24 dB lowpass / highpass / bandpass.
Moog Ladder
moogladder
Characterful 4-pole Moog-style lowpass — cutoff + resonance.
Tone
tone
Lightweight one-pole lowpass (6 dB/oct). Cutoff in Hz.
One-Pole
onepole
Lightweight one-pole LP/HP (6 dB/oct). Cutoff in Hz.
Comb Filter
comb
Tuned resonant delay — plucked-string tones, metallic ringing, flanger body.
Envelopes & Mod 12
LFO
lfo
Low-frequency oscillator for slow modulation. Sub-audio rate.
Envelope
envelope
ADSR contour — Attack / Decay / Sustain / Release. Gate-driven.
AD Envelope
adenv
One-shot Attack-Decay contour, fired on a rising-edge trigger.
Envelope Follower
envfollower
Turns an audio signal into a control signal that tracks its level.
Metro
metro
Periodic clock — emits a Trig pulse at a set rate (Hz).
Phasor
phasor
Rising 0→1 ramp at a set frequency (Hz).
Sample & Hold
samplehold
Latches the Signal input on each Trig — stepped CV.
Smooth Random
smoothrandom
Interpolated random walk (−1..1) — organic modulation.
Jitter
jitter
Randomly-segmented drift — new target, new duration, every segment.
MayTrig
maytrig
Probability gate for a clock — passes each trigger through, or drops it.
Glide
glide
Portamento / slew — smooths a control signal over time.
Line / Ramp
line
One-shot linear ramp Start→End over a set time, fired on a trigger.
Drums 5
Bass Drum
bassdrum
808-style analog kick — trigger + freq / tone / decay.
Snare Drum
snaredrum
808-style analog snare — trigger + freq / tone / snappy / decay.
Synth Bass Drum
synthbassdrum
Cleaner, modern kick — sine body with a pitch sweep, click and noise attack.
Synth Snare Drum
synthsnaredrum
Tighter, modern snare — distorted sine body mixed against a noise burst.
Hi-Hat
hihat
808-style metallic hi-hat — trigger + decay (closed/open).
Effects 14
Delay
delay
Tape-style echo with time, feedback, and dry/wet mix.
Overdrive
overdrive
Soft-knee tube-style saturation. Drive 0–1.
Tremolo
tremolo
Amplitude LFO — rhythmic volume wobble. Rate + Depth.
Bitcrush
bitcrush
Lo-fi bit-depth + sample-rate crush. Crush Rate CV.
Auto-Wah
autowah
Envelope-following wah filter sweep. Wah CV.
Flanger
flanger
Modulated short delay with feedback. Rate + Depth + Feedback.
Phaser
phaser
All-pass sweep, 1–8 poles. Rate + Depth + Feedback.
Chorus
chorus
Detuned dual-voice shimmer. Mono in → stereo out.
Wavefolder
wavefolder
West-coast folding distortion. Gain drives the fold amount.
Decimator
decimator
Lo-fi downsample + bitcrush. Both factors are CV ports.
SR Reducer
srreducer
Pure sample-rate reduction (no bit crush). Freq CV.
Fold
fold
Foldover distortion driven by a fold increment. Increment CV.
Pitch Shifter
pitchshifter
Time-domain ± semitone pitch shift. Transpose CV.
Reverb
reverb
Stereo plate (ReverbSc). Big buffer — one instance per patch.
Dynamics 3
Routing 4
Mixer
mixer
Sums 2–4 signals. Wire audio into a Gain input and it is also a VCA / ring modulator.
Crossfade
crossfade
Blends two signals (A↔B) with linear or constant-power curve.
Stereo Panner
panner
Pans one signal across two outputs with an equal-power law.
Stereo Width
stereowidth
Mid/Side width control — collapse a stereo pair to mono, or push it wider.
Sampling 3
Sync 2
Utility 7
DC Block
dcblock
Removes DC offset — recentres a signal on zero.
Unit Delay
unitdelay
Holds a sample for one tick — the node that makes feedback loops legal.
Scale / Offset
scaleoffset
Affine map — Gain × In + Offset. Invert, bias, range-map, or convert a knob to musical pitch.
Math
math
Two inputs, one fixed operator: add, subtract, multiply, divide, min, max, or compare.
Step Selector
stepselector
Wrapping index driven by a trigger or a position source — one-hot gate per step, plus the index.
Pickup
pickup
Soft takeover — holds a value while inactive, and on return waits until the live signal crosses it before following.
Note Pad
notepad
Touch 2 only — maps a pad range to a scale. Outputs Freq Hz + Gate + Trig.
No module matches that.