Reverb

EffectsreverbVery heavy CPU

Stereo plate (ReverbSc). Big buffer — one instance per patch.

What it does

Stereo Costello/Soundpipe plate reverb (ReverbSc).

Allocates a ~386 KB feedback delay buffer in AXI SRAM. Stereo in / stereo out.

Parameters

  • Feedback (tail)

    feedback
    Default 0.85Range 0 … 1

    Reverb time — how much of the tail is recirculated. 0.5 is a small room, 0.85 a large hall, and 1.0 never decays at all (useful as a freeze, but it will keep building if you feed it).

  • LP Freq (Hz)

    lpFreq
    Default 8000Range 100 … 20000

    Damping: a lowpass inside the feedback loop, so each pass through the tail loses more high end. Lower it for a darker, more absorbent-sounding space. Only values below half the sample rate are meaningful (24 kHz at 48 kHz).

Stereo plate (Costello/Soundpipe port). Feedback → 1 = infinite tail. Internal buffer is ~386 KB — one Reverb per patch fits comfortably; two will likely overflow AXI SRAM.

Ports

In

  • L In in_l
  • R In in_r
  • Feedback feedback
  • LP Freq lp_freq

Out

  • L Out out_l
  • R Out out_r

Audio Control

Inputs

L In
Audio.
R In
Audio.
Feedback
Tail size. 1.0 = infinite.
LP Freq
Dampening filter cutoff.

Outputs

L Out
Audio.
R Out
Audio.

Rules and gotchas

  • Memory-heavy: keep to one instance per patch (~386 KB AXI SRAM).

Patches using it

  • Reverbtouch2

Bundled with the app — open one from the example browser.