Chorus
EffectschorusModerate CPU
Detuned dual-voice shimmer. Mono in → stereo out.
What it does
Stereo detuned chorus.
Wraps daisysp::Chorus. Mono input is processed once per sample; the two stereo voices are read back via GetLeft()/GetRight(). Rate (Hz), Depth and Feedback are audio-rate.
Parameters
-
Rate (Hz)
rateHow quickly the detuning wavers, in Hz. Slow settings under a Hz give the gentle drift of a well-tuned ensemble; a few Hz becomes an audible vibrato-like warble. Because the two stereo voices move independently, this also affects how wide and animated the stereo image feels. Per-sample, so the port can be modulated.
-
Depth
depthHow far the pitch is pushed away from the original by the modulated delay, which is the amount of detune. Small values thicken the sound while leaving the pitch believable; large values wobble it far enough to sound seasick, which is either the effect you wanted or a warning that it is too high. At 0 there is no movement and the voices simply thicken the signal slightly.
-
Feedback
feedbackHow much of the delayed signal is returned to the delay lines. A little adds resonance and body, pushing the effect from chorus towards flanger territory as the comb notches sharpen. High settings ring and can become metallic — useful deliberately, distracting by accident. Per-sample, so it can be modulated.
Detuned dual-delay chorus (80s shimmer). One audio input, two audio outputs (L/R). Rate/Depth/Feedback are per-sample (modulatable).
Ports
In
-
Audio In
input -
Rate
rate -
Depth
depth -
Feedback
feedback
Out
-
L Out
out_l -
R Out
out_r
Audio Control
Inputs
- Audio In
- Source.
- Rate
- LFO frequency in Hz.
- Depth
- Detune depth, 0–1.
- Feedback
- Resonance, 0–1.
Outputs
- L Out
- Left voice.
- R Out
- Right voice.